Sowl
1.0
Simple Object Window Library
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PaintDeviceContext.h
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#pragma once
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#include "DeviceContext.h"
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namespace
sowl
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{
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class
PaintDeviceContext
:
public
DeviceContext
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{
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public
:
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PaintDeviceContext
(HWND hwnd);
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PaintDeviceContext
(
const
PaintDeviceContext
& other) =
delete
;
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PaintDeviceContext
& operator=(
const
PaintDeviceContext
& other) =
delete
;
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~
PaintDeviceContext
();
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void
EndPaint();
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void
FillRect(HBRUSH hbr)
const
;
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void
FillRect(
int
iSystemColorIndex)
const
;
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private
:
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HWND hwnd;
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PAINTSTRUCT ps;
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};
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}
sowl::DeviceContext
Definition:
DeviceContext.h:6
sowl::PaintDeviceContext
Definition:
PaintDeviceContext.h:6
Sowl
Graphics
PaintDeviceContext.h
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